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← All project storiesIT-KIDS / CHILDREN’S CODING EDUCATION

The lesson shouldn’t end when the stream does.

An education-platform engagement involving coding lessons, video and learning material.

Previous engagement. Current platform capabilities may differ from the work described.
01 / PRODUCT CONTEXT

The starting point.

A live coding lesson is one part of a child’s learning journey. IT-KIDS brought video streaming, recorded lectures and study material into a coding-education platform, so the learning experience could continue beyond the live session.

Public product context ↗
02 / CXN’S CONTRIBUTION

CXN’s part in the story.

CXN worked on the platform’s coding-education experience, involving video and learning content.

03 / DELIVERY & SCOPE

What we built.

The project scope involved video streaming, recorded lectures and study material for a children’s coding-learning experience.

FEATURES & CAPABILITIES

What the product includes.

  • Children’s coding lessons
  • Video streaming
  • Recorded lectures
  • Study material

Features describe the product context and confirmed delivery scope. Current versions may have evolved since this engagement.

A CLEAR NEXT STEP

What’s your next
big challenge?

Tell us what you want to achieve. We’ll discuss the challenge, relevant experience and a practical next step.

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